This mod started out on a separate repo and was really a different project. I started over, while retaining most of the original work. FarmLifeMod v1.8.0 was the basis for FarmLife2Mod, which is what this site is all about.
I will only reference the original mod in this post and no where else on the site. Hopefully there isn’t too much confusion going forward.
Since the original FarmLifeMod(v1.8.0) there are too many changes to list. Most of the old items/blocks/recipes survived in one way shape or form. However things have changed quite a bit. Here are some highlights
Brewing and spirits now require different types of malts and grain.
Malting is now more complex.
Almost every recipe requires a craft station or tool.
Dynamic economy. Items are rated based on what it took to make them.
Dynamic food and water. Every item gives more food and water depending on what it took to cook it up.
Dynamic Quests. Complicated recipes have a quest to gather materials up front before cooking.
Dynamic Buffs. Most food and water that is crafted now has a buff. Some are hand crafted but many are now procedurally generated. I recommend exploring all the buffs to see what they do, there are some really powerful ones 🙂
Here are some highlights:
The Chopping Board is a primary tool for the kitchen. You will need it for many of the recipes new.
With the addition of fermentation to food, there is now a special crafting station used for aging foods. It is a must have for things like Cheese and Sauerkraut.