Farm Life Mod

Release 1.3.0

Sushi, new plant and tree models, and many updated icons.

This update is compatible with all save games from v1.x.x. Please note that it is possible for some blocks to disappear from the game. This is a bug in 7 Days to Die and not in Farm Life. Sorry!

Install

Check the Install Page.

Changed

  • There are many icon updates for a variety of items and blocks.
  • All pens now have custom icons.
  • All intermediate stage (Step 1, Step 2…) items now have a custom icon. No more green meat stew.
  • Adjusted stack sizes on several items.
  • Animal feed now has quest items.

New Stuff

  • Added new Sakura Tree, Ume, and Umeboshi.
  • New seed and growing models for all trees.
  • New avocado tree model
  • New pear tree model
  • New bean plant model
  • New carrot plant model
  • New celery plant model
  • New strawberry plant model
  • New herb plant model
  • New Salmon Pond for harvesting Salmon fish
  • New feed item Fish Pellets for feeding fish.
  • New Whole Salmon with fish cuts
    • Salmon Fillet
    • Salmon Steak
    • Sliced Sake
  • New Salmon Roe
  • New Seaweed
  • New tool for Chopping Board – Rolling Mat
  • New food
    • Grilled Salmon Steak
    • Mayo
    • Nori
    • Sake Nigiri
    • Smoked Salmon
    • Smoked Salmon Salad
    • Spicy Mayo
    • Spicy Salmon Roll
    • Sriracha
    • Sushi Rice

Release 1.2.0

Lots of new trees and plant models.

This update is compatible with all save games from v1.x.x. Please note that it is possible for some blocks to disappear from the game. This is a bug in 7 Days to Die and not in Farm Life. Sorry!

Install

Check the Install Page.

Changed

  • Many plant models have been updated
  • The banana tree is not terrible anymore 🙂
  • The old tomato model has been removed
  • Most plants that used the old tomato model now use the new bell pepper model, for now
  • Fix issue where dynamic buffs don’t apply properly

New Stuff

  • Added tool and workstation areas to all item descriptions. No more fumbling around for where to go!
  • New Basil plant model
  • New Bell Pepper plant model
  • New Cabbage plant model
  • New Coconut tree model
  • New Pineapple plant model
  • New Raspberry plant model
  • New Romaine plant model
  • New Spinach plant model
  • New Squash plant model
  • New Tomato plant model
  • Plants which have a garden lattice in their plant block now have new seed and growing blocks so you can place the lattice properly when planting.
  • Plants with tomato cages now have seed and growing models with tomato cages.
  • There is now a string installer script for Mac.

Release 1.1.0

New Tree Models, a Farm Cat, and Planters.

This update is compatible with all save games from v1.x.x.

Install

Check the Install Page.

Changed

  • Fixed a bug where Mesquite Woodchips could not be harvested, now harvested from Driftwood in the desert biome.
  • Updated models for White Oak and Cherry Tree.
  • Ingredients now show their description instead of food values when clicked on in inventory.
  • Charred Barrel now has a custom icon.
  • Fixed a bug where Bottle Cap was not required for crafting Double IPA.
  • Fixed Halite not being dropped when harvesting stone.
  • Added some missing localization strings, updated a few others.

New Stuff

  • Banana Tree now has a custom model
  • Apple Tree now has a custom model
  • Orange Tree now has a custom model
  • Meyer Lemon Tree now has a custom model
  • Added 4 new Brick Planters, a Wood Planter, and one Terracotta Planter
  • Added 3 new Pin-up Girl posters
  • Added a craftable new Small Fern decoration
  • Added a craftable animated Tom Cat decoration
  • Added a new item called Live Trap for crafting the Tom Cat
  • Added a quest for Tom Cat
  • Added a quest to help find Mesquite Woodchips
New Small Fern
Updated White Oak

Release 1.0.0

Farm Life v2 is finally out. It has been a really long road but finally finished up the release. Special thanks again to Syn for the awesome models on most of the crafting stations 🙂

Install

Check the Install Page.

Back Story

This mod started out on a separate repo and was really a different project. I started over, while retaining most of the original work. FarmLifeMod v1.8.0 was the basis for FarmLife2Mod, which is what this site is all about.

I will only reference the original mod in this post and no where else on the site. Hopefully there isn’t too much confusion going forward.

Changed

Since the original FarmLifeMod(v1.8.0) there are too many changes to list. Most of the old items/blocks/recipes survived in one way shape or form. However things have changed quite a bit. Here are some highlights

  • Brewing and spirits now require different types of malts and grain.
  • Malting is now more complex.
  • Almost every recipe requires a craft station or tool.
  • Dynamic economy. Items are rated based on what it took to make them.
  • Dynamic food and water. Every item gives more food and water depending on what it took to cook it up.
  • Dynamic Quests. Complicated recipes have a quest to gather materials up front before cooking.
  • Dynamic Buffs. Most food and water that is crafted now has a buff. Some are hand crafted but many are now procedurally generated. I recommend exploring all the buffs to see what they do, there are some really powerful ones 🙂

New Stuff

Here are some highlights:

  • Chopping Board

The Chopping Board is a primary tool for the kitchen. You will need it for many of the recipes new.

  • Fermentor Bench

With the addition of fermentation to food, there is now a special crafting station used for aging foods. It is a must have for things like Cheese and Sauerkraut.